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The Gathering (Tacoma area)
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 Topic: The Gathering (Tacoma area) [Page 4]
Cyberviking is currently offline #31 - Re: The Gathering (Tacoma area)
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69 Posts

Jun 24, 2008 15:31:45 (163 days ago)

Future Sight, eh?  There are some really good cards in that set.  Glad it isn’t a Lorwyn set!

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Thousands of years ago, cats were worshipped in Egypt.  They have never forgotten this.
trifuse is currently offline #32 - Re: The Gathering (Tacoma area)
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23 Posts

Jun 25, 2008 13:41:51 (162 days ago)

I wrote a MTG tournament program in Java and I need some input as to the final scoring rules.  Currently the matches are made by ranks where the top ranking players play each other on down to the lowest ranks play other lower ranks.  The rank is determined by the total number of wins, if this number is a tie then losses are factored into the rank as well.  So at the determined end of a tournament how should the winners be tallied if the standings looked like this:

Total Rounds = 4

 

player4   Wins = 9 Losses = 8 Rank = 1

player1   Wins = 8 Losses = 6 Rank = 2

player2   Wins = 8 Losses = 7 Rank = 2

player3   Wins = 6 Losses = 10 Rank = 3

Does player4 win because he has the most wins or because he has played the most games (notice that player4 has 2 more losses than player1 and only more win than player 1)? Or should he win at all? Use your answer to answer whether player1 should beat player2 (keep in mind player2 has played more games but has less wins).  Input is needed!

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 is currently offline #33 - Re: The Gathering (Tacoma area)
Jun 25, 2008 15:19:30 (162 days ago)

Based on the wins/losses you provided, the rankings would be as follows:

Player 1 with 57.1% win/loss ratio is rank 1.

Player 2 with 53.3% w/l ratio is rank 2.

Player 4 with 52.9% w/l ratio is rank 3.

Player 3 with 37.5% w/l ratio is rank 4.

It’s not how many wins total you have, it’s the ratio between wins and losses that is important.  A tie isn’t counted into your total games - it’s as if the game never happened, same for games called off due to time limits.  This is the fairest way to score it, IMHO.

Cyberviking is currently offline #34 - Re: The Gathering (Tacoma area)
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69 Posts

Jun 25, 2008 15:30:31 (162 days ago)

The above post about ratios came from me, dunno why it doesn’t have the poster information...?!?

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trifuse is currently offline #35 - Re: The Gathering (Tacoma area)
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23 Posts

Jun 25, 2008 16:29:43 (162 days ago)

Thanks Cyber.  Do you mean that the players should be matched up this way as well? Or just the final ranking?

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Dragonmanic is currently offline #36 - Re: The Gathering (Tacoma area)
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85 Posts

Jun 26, 2008 14:49:49 (161 days ago)

Yeah thats what I was goin to say as well, players should be matched up by their ratios and the winner would be the player with the best ratio at the end of tourney, so the best two ratios would be paired against one another for however many rounds we do. I would just make a excel spreadsheet to workout the ratios.

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Cyberviking is currently offline #37 - Re: The Gathering (Tacoma area)
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69 Posts

Jun 26, 2008 15:48:59 (161 days ago)

Yes, player match ups based on ratios as well as for the final standings.

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Thousands of years ago, cats were worshipped in Egypt.  They have never forgotten this.
trifuse is currently offline #38 - Re: The Gathering (Tacoma area)
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23 Posts

Jun 28, 2008 11:56:09 (159 days ago)

From Dragonmanic on Jun 26, 2008 14:49:49
Yeah thats what I was goin to say as well, players should be matched up by their ratios and the winner would be the player with the best ratio at the end of tourney, so the best two ratios would be paired against one another for however many rounds we do. I would just make a excel spreadsheet to workout the ratios.

Excel spreadsheet, PFFT! Exel is for non-computer science/software engineering  majors.

Seriously though guys, thanks for the input. I finished the console version of this program a few days ago but not being satisfied with portability I have begun working on a visual tournament application that is, by the time you read this in your inboxes albiet not done but performs and displays all the necessaray functions. Now I need comments/suggestions on the overall gui design, i.e. how matchs should be displayed, additional stats, other features, etc.... BTW, 3000 seconds is 50 minutes if you were wondering.

Anyone else who would like a copy of this program for evaluation should drop me a line and I will send it to you directly. Thanks!

Tri

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the OUTLAW is currently offline #39 - Re: The Gathering (Tacoma area)
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195 Posts

Jun 29, 2008 05:10:55 (158 days ago)

Has anyone noticed Fear Toxin’s sig? Very cool.

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Vae Victus! 
Have fun, game on, and God bless!!
the OUTLAW is currently offline #40 - Re: The Gathering (Tacoma area)
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195 Posts

Jun 29, 2008 14:31:26 (158 days ago)

Trifuse just noticed that there is a $30 entry fee to the pre-release event.  If this is an additional fee to the registration fee, I’m not going.  This will be too expense a trip for a tourney in Seattle.

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Vae Victus! 
Have fun, game on, and God bless!!
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